StvDEV

 GDK

  Components

  Drawing

  Drawing

  DrawArc(this Texture2D, int, int, int, int, int, Color)

  DrawArc(this Texture2D, Vector2Int, int, int, int, Color)

  DrawCircle(this Texture2D, int, int, int, Color)

  DrawCircle(this Texture2D, Vector2Int, int, Color)

  DrawLine(this Texture2D, int, int, int, int, Color)

  DrawLine(this Texture2D, RectInt, Color)

  DrawLine(this Texture2D, Vector2Int, Vector2Int, Color)

  DrawPixel(Texture2D, int, int, int, int, Color)

  DrawPixel(this Texture2D, int, int, Color)

  DrawRectangle(this Texture2D, int, int, int, int, Color)

  DrawRectangle(this Texture2D, RectInt, Color)

  DrawRectangle(this Texture2D, Vector2Int, Vector2Int, Color)

  FillCircle(this Texture2D, int, int, int, Color)

  FillCircle(this Texture2D, Vector2Int, int, Color)

  FillPie(this Texture2D, int, int, int, int, int, Color)

  FillPie(this Texture2D, Vector2Int, int, int, int, Color)

  FillRectangle(this Texture2D, int, int, int, int, Color)

  FillRectangle(this Texture2D, RectInt, Color)

  FillRectangle(this Texture2D, Vector2Int, Vector2Int, Color)

  FloodFill(this Texture2D, int, int, Color)

  FloodFill(this Texture2D, Vector2Int, Color)

  Editor

  Extensions

  Inspector

  Patterns

  TMP

  Types

  Vibration

void FillCircle(this Texture2D texture, int centerX, int centerY, int radius, Color color)

Fills a circle with a specified radius.
VisibilityPublic
Modifiersstatic

Parameters

this Texture2D textureTexture
int centerXCircle center X
int centerYCircle center Y
int radiusCircle radius
Color colorColor