StvDEV

 GDK

  Components

  Drawing

  Drawing

  DrawArc(this Texture2D, int, int, int, int, int, Color)

  DrawArc(this Texture2D, Vector2Int, int, int, int, Color)

  DrawCircle(this Texture2D, int, int, int, Color)

  DrawCircle(this Texture2D, Vector2Int, int, Color)

  DrawLine(this Texture2D, int, int, int, int, Color)

  DrawLine(this Texture2D, RectInt, Color)

  DrawLine(this Texture2D, Vector2Int, Vector2Int, Color)

  DrawPixel(Texture2D, int, int, int, int, Color)

  DrawPixel(this Texture2D, int, int, Color)

  DrawRectangle(this Texture2D, int, int, int, int, Color)

  DrawRectangle(this Texture2D, RectInt, Color)

  DrawRectangle(this Texture2D, Vector2Int, Vector2Int, Color)

  FillCircle(this Texture2D, int, int, int, Color)

  FillCircle(this Texture2D, Vector2Int, int, Color)

  FillPie(this Texture2D, int, int, int, int, int, Color)

  FillPie(this Texture2D, Vector2Int, int, int, int, Color)

  FillRectangle(this Texture2D, int, int, int, int, Color)

  FillRectangle(this Texture2D, RectInt, Color)

  FillRectangle(this Texture2D, Vector2Int, Vector2Int, Color)

  FloodFill(this Texture2D, int, int, Color)

  FloodFill(this Texture2D, Vector2Int, Color)

  Editor

  Extensions

  Inspector

  Patterns

  TMP

  Types

  Vibration

void DrawRectangle(this Texture2D texture, int startX, int startY, int endX, int endY, Color color)

Draws a rectangle at the specified coordinates.
VisibilityPublic
Modifiersstatic

Parameters

this Texture2D textureTexture
int startXStart point x
int startYStart point y
int endXEnd point x
int endYEnd point y
Color colorColor